A few notes on last week.
* last week was crazy and it's unfortunate it coincided with my start of testing
* I learned based on last week's experience that the Chase unit risk system in post #1 (1.00, 2.20, 4.90, 11.05, 24.90) should be used as a guide and not on actual play.
* this is because, as it happens specifically in Baseball, the vig could get high on the model's picks
* going forward, the plays shall be based on actual vig computed to meet the goal of +1.5 units per week (had this been implemented, the +1.5 unit goal would have been met as early as Wednesday last week)
* another thing learned is while the System attempts to hit at least +1.5 units per week, it is possible for a bad stretch and it shall take no more than 2 weeks to get to a total of +3 units (still an average of +1.5 units).
Good luck to this System!!! :toast: